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222: Build an employee management system that dynamically manages an employee database.Create a class representing an employee with attributes like name, ID, and salary.Implement a dynamic array to store and manipulate employee records, including adding new employees, removing employees, and displaying the details of all employees.

  // Build an employee management system that dynamically manages an employee database.Create a class // representing an employee with attributes like name, ID, and salary.Implement a dynamic array to store and // manipulate employee records, including adding new employees, removing employees, and displaying the // details of all employees. #include < iostream > using namespace std ; class Employee { private :     string name , ID ;     int salary ; public :     Employee ( string n = "" , string id = "" , int s = 0 ) { name = n , ID = id , salary = s ; }     void setName ( string n = "" ) { name = n ; }     void setID ( string id = "" ) { ID = id ; }     void setSalary ( int s = 0 ) { salary = s ; }     string getName () { return name ; }     string getID () { return ID ; }     int getSalary () { return salary ; } ...

221: // In Task 2, we discussed multilevel inheritance with parameterized constructors for Student, UndergraduateStudent, and GraduateStudent classes in a university management system. Can you explain the advantages of using multilevel inheritance with specific details about the functions and data members in these classes? How were the parameterized constructors (e.g., setting student name, age, and ID) used to ensure that each class in the hierarchy correctly initializes its properties, such as creating an UndergraduateStudent named "John," aged 20, with a student ID of 12345

  // In Task 2, we discussed multilevel inheritance with parameterized constructors for Student, UndergraduateStudent,  and  GraduateStudent  classes  in  a  university  management  system. Can  you  explain  the  advantages  of  using  multilevel  inheritance  with  specific   details  about the functions and data members in these classes? How were the parameterized constructors (e.g.,  setting  student  name,  age,  and  ID)  used  to  ensure  that  each   class  in  the  hierarchy correctly initializes its properties. #include < iostream > using namespace std ; class Student { private :     string name , ID ;     int age ; public :     Student () { name = "" , ID = "" , age = 0 ; }     Student ( string n , string i , int a ) { name ...

220: Construct a class stack with member functions isEmpty, isFull, push, pop. Then make a class Human with data members name, father name and age. Then derive a class from it Student with data members rollNumber, department. Make a static count variable to check the total number of students anytime without calling object. Overload ++ operator that will increase the age of student by one. Your stack class should hold the record of every student.(array in stack class will be of student type)

  // Construct a class stack with member functions isEmpty, isFull, push, pop. Then make a class Human with data members name, father name // and age. Then derive a class from it Student with data members rollNumber, department. Make a static count variable to check the // total number of students anytime without calling object. Overload ++ operator that will increase the age of student by one. // Your stack class should hold the record of every student.(array in stack class will be of student type) #include < iostream > using namespace std ; const int stackSize = 10 ; class Human { private :     string name , fatherName ;     int age ; public :     Human ( string n = "" , string f = "" , int a = 0 ) { name = n , fatherName = f , age = a ; }     void setName ( string n ) { name = n ; }     void setFather ( string f ) { fatherName = f ; }     void setAge ( int a ) { age = ...